Error handling in Lua using longjmp
snippet in lua
Error handling in Lua using longjmp
user4011
lua_getfield(L, LUA_GLOBALSINDEX, "myfunction");
if(0 != lua_pcall(L, 0, 0, 0))
printf("Lua error: %s\n", lua_tostring(L, -1));
else
printf("Lua code ran OK.\n");